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Fifa 19 Update 106 Pitch Notes Title Update 5 Gameplay Fixes Shooting And Skill Moves Patch In Fut

FIFA 19 Update 1.06 Pitch Notes - Title Update 5: Gameplay Fixes, Shooting and Skill Moves Patch in FUT

TAG: FIFA 19 Update 12/7/2018 11:20:27 PM

FIFA 19 title update 5 PC is now available on December 6, 2018, with the FIFA 19 Version 1.06 pitch notes for PS4 and XBOX ONE console to follow at a later date. FIFA 19 Update 1.06 (pitch notes) including gameplay fixes to first time finesse shots, the Elástico skill move and FIFA Ultimate Team (FUT) updates below. And check out the official EA Sports FIFA 19 Pitch notes Patch 5 in here.


FIFA 19 Pitch Notes Patch 5 - Title Update #5

Hey FIFA fans,

The holiday season is approaching, and in the spirit of giving, we bring you yet another edition of the Pitch Notes, this time focused on FIFA 19 Title Update #5, available now for PC and targeted for release on PlayStation 4 and Xbox One in the near future.

This title update is primarily focused on addressing community reported issues, but there are a couple of gameplay changes that we wanted to detail as part of the continual effort to provide clarity around the changes that we make to the game. For a full list of everything contained in this update, please check out this post on our official forums.


GAMEPLAY

The two changes to in this title update that we want to focus on are a change to some first time finesse shots, and a change to the Elástico skill move.

SHOOTING

We have seen the feedback coming from the community that the effectiveness of first time finesse shots was too high. In a previous title update, we had made adjustments to reduce the effectiveness of first time finesse shots where the ball was being received by the player from behind. In this title update, we continue to make adjustments to shooting, reducing the effectiveness of first time finesse shots where the lateral ball velocity is high.

To understand this change, we first need to talk about what we mean by 'lateral ball velocity'. In the context of this change, the lateral ball velocity is the difference in degrees between the incoming angle of the ball when it is being received by the player, and the angle of the ball leaving the player as they take a shot. It's important to note that the angle of the ball leaving the player is not the same as the target of the shot, as the ball can curl or swerve after it has left a player's foot from a shot.

So, as an example, assuming that the angle of the ball leaving a player's foot from a shot is 0 degrees, and the ball was coming into the player at 75 degrees, than the lateral ball velocity would be 75 degrees.

With that out of the way, let's dig into the actual change.

A first time finesse shot, with a high lateral ball velocity, is now more likely to be impacted by error, resulting in potentially less accuracy, ball speed and ball spin. In addition, the impact that a player's Finishing Attribute will have on reducing the chance of error for these shots has also been reduced.

While this change can affect all first time finesse shots, the change is most impactful when lateral ball velocity is 90 or 270 degrees, or essentially when the ball is coming into the player directly to the left or right of where it is going to leave their foot. The full range of impact for this change is:

                ■ Lateral Ball Velocity of 0 degrees (lowest impact) to 90 degrees (highest impact).

                ■ Lateral Ball Velocity of 180 degrees (lowest) to 90 degrees (highest).

                ■ Lateral Ball Velocity of 180 degrees (lowest) to 270 degrees (highest).

                ■ Lateral Ball Velocity of 0 degrees (lowest) to 270 degrees (highest).

Below is a visual representation of the above, where 0 degrees is the point by which the ball is leaving the foot of the player taking the shot.

shooting changes - fifa 19 update 1


To better illustrate how this change plays out in game, here are examples of 100 shots being taken by Eden Hazard, where the lateral ball velocity was 86.25 degrees. The blue lines show shots that would have been on the net, which could end up as saves by the keeper or could end up being goals, while the red lines show shots that would have been off target.


Before Title Update:

FIFA 19 update 1.06 -  shooting before

After Title Update:

FIFA 19 update 1.06 -  shooting after


SKILL MOVES

The feedback from the community was, that when executing the Elastico Skill Move, the ball was travelling too far away from the dribbling player. We have adjusted the distance that the ball moves away from the player when executing this move to keep it closer to the dribbling player.

Below you can see a video comparison of a 5 star skilled player performing the Elastico Skill Move before and after the title update. After the title update, the ball stays much closer to the dribbling player.




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FIFA 19 Title Update 5 - Patch Notes

Gameplay:

● Adjustments to the effectiveness of first time finesse shots where the lateral ball velocity is very high.

   ● These kicks are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

   ● The impact of a player's Finishing Attribute on lowering the chance for error for these kicks has also been reduced.

      ● Lateral Ball velocity, in this context, is the difference in degrees of the incoming angle of the ball to a player compared to it's angle of exit from a player's foot on a shot.

             ■  The angle of exit is not the target of the shot, but the angle by which the ball exits a player's foot.

             ■  This change has the highest impact when the difference between the incoming angle and outgoing angle of the ball is 90 or 270 degrees, where 0 degrees is the angle of the ball leaving the player's foot from a shot.

             ■  The impact of this change scales from lowest to highest along these angles, where 0 degrees is the angle of the ball leaving the player's foot from a shot:

                    ■ 0 degrees (lowest) to 90 degrees (highest).

                    ■ 180 degrees (lowest) to 90 degrees (highest).

                    ■ 180 degrees (lowest) to 270 degrees (highest).

                    ■ 0 degrees (lowest) to 270 degrees (highest).

● Reduced the likelihood that a goal kick that is being aimed near a receiving player will go into open space.

● In a goal kick situation, defending center backs will now be positioned closer together.

● In a goal kick situation, where the ball will be contested by both an attacking and defending player, the defending player will be more likely to move towards the landing location of the ball.

● The ball will now stay closer to the dribbling player when executing the Elastico skill move.


Addressed the following issues:

● When playing a match while locked to a player, during a corner kick situation, it was possible to knock the ball off of the corner kick spot by running towards the corner and pressing the D-Pad to execute a user controlled reaction.

● A situation where an attacking player was able to crash into the opponent's keeper, while they are holding the ball, and knock them into the net resulting in an own goal.

      ● This situation would now result in a foul and the goal being disallowed.


FIFA Ultimate Team (FUT):

Addressed the following issues:

● Viewing the Roles tab, in the Team Management screen, via the Pause Menu in a FUT Offline Mode, such as Squad Battles, will now show the impact of Chemistry on a player's attributes.

● Viewing the Roles tab, in the Team Management screen, during the pre-match flow in all FUT modes, will now properly display player attributes.

● Sometimes players were able to add both a normal Player Item and a Concept Player Item for the same player to a Squad Building Challenge Squad, which would lead to an error message.


Online Modes:

Addressed the following issues:

● The post-match progression meter in Pro Clubs was not always displaying a players Overall Rating or progression accurately.

     ● This was a visual issue only as the proper Overall Rating was being used in gameplay and was displayed correctly in the Pro Clubs HUB.


Visual / Presentation:

Made the following changes:

● Added 5 new boots to the list of available boots when customizing a player, such as in Pro Clubs or Player Career.

● Updated the 2D portraits for 26 players.

● Removed the 2D portraits from 25 players.

● Updates to a number of team kits, crests and banners.


Addressed the following issues:

● Sometimes, player models were appearing in the background after exiting a match.

● Sometimes, a white box would appear in the background after exiting a match.

● The full team names for some teams were incorrect in some languages and have been corrected.

● The three character abbreviation for some teams was incorrect in some languages and has been corrected.

● Removed the hyphen from Zulte Waregem's team name.


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